migrated automation script to dot net core for ue5 #39
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Process used for this migration:
TargetFramework
to netcoreapp3.1Configurations
blockProject now loads & builds, creates expected DaedalicTestAutomationPlugin.Automation.* alongside EpicGames.Build.* etc in
(project root)\Binaries\DotNET\AutomationScripts\netcoreapp3.1
This PR targets the 5.0 branch, the change is not backwards compatible with UE4.2, I dont think there is a way to do that without having who versions of the automation in the git repo and having users copy the correct version into their project.
This PR closes issues #38 + #34